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	<title>Abandoned Codex</title>
	<link>http://www.abandonedcodex.net/phpBB2/</link>
	<description>The Abandoned Codex Forum</description>
	<managingEditor>admin@abandonedcodex.net</managingEditor>
	<webMaster>admin@abandonedcodex.net</webMaster>
	<lastBuildDate>Tue, 07 Sep 2010 02:29:08 GMT</lastBuildDate>
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	<title>General :: RE: BASH!</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2324#2324</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=3&quot; target=&quot;_blank&quot;&gt;Gareth&lt;/a&gt;&lt;br /&gt;

Posted: Thu Mar 04, 2010 12:32 pm (GMT 0)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I'm 99% certain I've answered this one at some point either here or one of the ingame boards or possibly even some of the helpfiles (e.g. help str, dex)...
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	<title>General :: BASH!</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2323#2323</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=35&quot; target=&quot;_blank&quot;&gt;neq&lt;/a&gt;&lt;br /&gt;
Subject: BASH!&lt;br /&gt;
Posted: Tue Mar 02, 2010 4:54 am (GMT 0)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;What are the main factors for the success of bash for a mob?
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I noticed that many times the reason I am killed by a mob is because of bash and or stun.
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I would like to do everything possible to lower the chance of me being bashed.
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Here are some of my stats (not sure if it will help)
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Str: 20(17) 
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Int: 20(14) 
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Wis: 23(20) 
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Dex: 20(15) 
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Con: 16(1&lt;img src=&quot;http://www.abandonedcodex.net/phpBB2/images/smiles/icon_cool.gif&quot; alt=&quot;Cool&quot; border=&quot;0&quot; /&gt; 
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Luck: 19(17)
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CHA: 12(12)
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Hr:99
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DR:88
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Armor:-667
&lt;/span&gt;&lt;br /&gt;
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	<title>General :: RE: lil help</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2322#2322</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=35&quot; target=&quot;_blank&quot;&gt;neq&lt;/a&gt;&lt;br /&gt;

Posted: Tue Feb 09, 2010 12:33 am (GMT 0)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;what time do you play?
&lt;/span&gt;&lt;br /&gt;
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	<title>General :: lil help</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2321#2321</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=68&quot; target=&quot;_blank&quot;&gt;DethanStormblade&lt;/a&gt;&lt;br /&gt;
Subject: lil help&lt;br /&gt;
Posted: Tue Feb 02, 2010 11:47 pm (GMT 0)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;People, get the hell on the MUD to help me av finally LOL.  Clerics are the suck hahahahaha.
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But seriously, some help here would rock lol.
&lt;/span&gt;&lt;br /&gt;
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	<title>General :: Mudder of the Decade RESULTS</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2320#2320</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=3&quot; target=&quot;_blank&quot;&gt;Gareth&lt;/a&gt;&lt;br /&gt;
Subject: Mudder of the Decade RESULTS&lt;br /&gt;
Posted: Mon Feb 01, 2010 3:32 pm (GMT 0)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Most Terrifying: Amen
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Funniest: Waldo
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Nicest: Neq
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Best Roleplayer: Meci
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Most Helpful: Gareth
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Best Leveller: Uralaem
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Most Evil: Waldo
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Come see me for your trophies!
&lt;/span&gt;&lt;br /&gt;
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	<title>General :: TIEBREAK POLL: Best Roleplayer</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2319#2319</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=3&quot; target=&quot;_blank&quot;&gt;Gareth&lt;/a&gt;&lt;br /&gt;
Subject: TIEBREAK POLL: Best Roleplayer&lt;br /&gt;
Posted: Wed Jan 27, 2010 3:05 am (GMT 0)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Need to break a three-way tie, so vote once again!
&lt;/span&gt;&lt;br /&gt;
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	<title>General :: RE: Mudder of the Decade: Call for nominations</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2318#2318</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=3&quot; target=&quot;_blank&quot;&gt;Gareth&lt;/a&gt;&lt;br /&gt;

Posted: Mon Jan 25, 2010 3:40 am (GMT 0)&lt;br /&gt;
Topic Replies: 12&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I'll close polls and do prizes on Tuesday Night (US time) / Wed morning (HK time).
&lt;/span&gt;&lt;br /&gt;
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	<title>General :: RE: Mudder of the Decade: Call for nominations</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2317#2317</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=85&quot; target=&quot;_blank&quot;&gt;lexi&lt;/a&gt;&lt;br /&gt;
Subject: Silly Seph&lt;br /&gt;
Posted: Wed Jan 20, 2010 6:40 am (GMT 0)&lt;br /&gt;
Topic Replies: 12&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I didn't forget you existed, you should re-read.
&lt;/span&gt;&lt;br /&gt;
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	<title>General :: RE: Mudder of the Decade Poll 7: Most Evil</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2316#2316</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=96&quot; target=&quot;_blank&quot;&gt;Feyvel&lt;/a&gt;&lt;br /&gt;

Posted: Tue Jan 19, 2010 8:13 am (GMT 0)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I'm amazed Gareth didn't get all the votes on this one...  &lt;img src=&quot;http://www.abandonedcodex.net/phpBB2/images/smiles/icon_biggrin.gif&quot; alt=&quot;Very Happy&quot; border=&quot;0&quot; /&gt;
&lt;/span&gt;&lt;br /&gt;
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	<title>General :: RE: Why Neq doesn't QP</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2315#2315</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=35&quot; target=&quot;_blank&quot;&gt;neq&lt;/a&gt;&lt;br /&gt;

Posted: Sat Jan 16, 2010 6:42 am (GMT 0)&lt;br /&gt;
Topic Replies: 8&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;mutters.... okay okay i guess its finally time for me to qp more effectively .... I'll start logging on more often
&lt;/span&gt;&lt;br /&gt;
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	<title>General :: RE: Whats wrong with casters? Everyone's two cents!</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2314#2314</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=140&quot; target=&quot;_blank&quot;&gt;Jadical&lt;/a&gt;&lt;br /&gt;

Posted: Fri Jan 15, 2010 9:21 pm (GMT 0)&lt;br /&gt;
Topic Replies: 42&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Actually I did &lt;img src=&quot;http://www.abandonedcodex.net/phpBB2/images/smiles/icon_smile.gif&quot; alt=&quot;Smile&quot; border=&quot;0&quot; /&gt;
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I was banned for playing as Rezo, which was Alucard's character.
&lt;/span&gt;&lt;br /&gt;
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	<title>General :: RE: Whats wrong with casters? Everyone's two cents!</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2313#2313</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=84&quot; target=&quot;_blank&quot;&gt;Shadowkaun&lt;/a&gt;&lt;br /&gt;

Posted: Fri Jan 15, 2010 6:16 pm (GMT 0)&lt;br /&gt;
Topic Replies: 42&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Stop talking about my class, which you've never played
&lt;br /&gt;_________________&lt;br /&gt;Why is it that only the Shkur of all races have kept up the ancient War perhaps their memories are longer perhaps it is from their more warlike ways some say it is because their minds are less susceptible to Vampiric mind control&lt;/span&gt;&lt;br /&gt;
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	<title>General :: RE: Whats wrong with casters? Everyone's two cents!</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2311#2311</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=140&quot; target=&quot;_blank&quot;&gt;Jadical&lt;/a&gt;&lt;br /&gt;

Posted: Fri Jan 15, 2010 12:58 pm (GMT 0)&lt;br /&gt;
Topic Replies: 42&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Normally I'd bitch about these updates because I think I'm the most mage-in-a-pocket guilty player on the mud. I keep 17 deathloyal items in my inventory at all times...it's disgusting (not all are wearspells)
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But, despite losing a lot of buffing ability, I think this is a positive move.
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Next let's get rid of purple scrolls and total heal pills, both of which are game-breakers.
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Edit:
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The things I'd change/remove:
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Total heal pills allow Shadowkaun + Lombar/Kellison to kill Urtavu with no problem
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The prevalence of powerful weapons with the &quot;magic&quot; flag allow nonmagical characters to EASILY defeat immune/resistant-nonmagic beasts. It was not long ago that people were carrying around Bwani spears with an average 40 damage. Now they are carrying mimic blades of magic, magical warhammers, etc. Remove almost all the flags until &quot;necromantic touch&quot; becomes the best way to kill a immune nonmagic bad guy...
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OR bring along your cleric that has unravel defense (without purple scrolls, casters + paladins are the only way to get unravel)
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Furthermore, I would totally support removing unravel defense from paladins and giving it to necraladins only; it's an offensive spell anyhow.
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The fact of the matter is this: If you take a level 85 mage and have him deal as much damage as he can to a weak monster (say, for instance, the king at chessboard) and calculate the damage dealt with melee for autocombat and damage dealt with magic between rounds, you'd find that the damage from autocombat would be significantly closer to magic damage than you'd think (I would not rule out the possibility of the mage doing more damage with his knife than his fireballs in that particular situation). It's easy enough to check with temporarily giving Meci Damage Knowledge of 95% and figuring it out.
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The other primary issue of why mages suck is because equipment has been steadily improving over time, whereas equipment doesn't necessarily benefit mages as much as combat classes.
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When av2 was created, the &quot;point system&quot; was created to determine whether someone was av2 eligible. I think it would be completely fair to say that I could have a new-av geared and surpass the number of points to be av2 the same day. This can also be tested if you desire. However, having a mage with 130damroll at new-av compared to a 130damroll at new-av ranger is strikingly different.
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Additionally, weapon damage took a quick dip when Silver Bows were removed from the game, but now weapon damage is insane. I could find any number of ridiculous weapons nowadays. It wasn't TOO long ago that people were walking around with Damnations and Benedictions with their average damage of 40. Right now in Kellison's inventory is a weapon with an average damage of 90!!! with 10 damroll. I keep it because it deals almost as much damage as my 300damroll monk-punch, and it increases my ability to parry (because I'm using a weapon instead of unarmed).
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Reconsidered: a bolt of lightning shoots from the sky and hits you square in the head for 50 damage on average.
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A person whacks you with a stone club for 70 damage (at minimum) + damroll bonuses...but that person has dual wield, and 2nd, 3rd, and 4th attack.
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In conclusion, I wouldn't mind if you nerfed the hell out of everything. Kellison included (in fact, he was highly negatively affected by the removal of slink from the black boots...but it's worth it.)
&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>General :: RE: Whats wrong with casters? Everyone's two cents!</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2310#2310</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=3&quot; target=&quot;_blank&quot;&gt;Gareth&lt;/a&gt;&lt;br /&gt;

Posted: Fri Jan 15, 2010 5:00 am (GMT 0)&lt;br /&gt;
Topic Replies: 42&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Ronin wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;I seriously think one of the best things that could happen to casters would be to comment the contents of the wearspell function.&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
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I'm actually quite surprised by this; I thought I'd got rid of almost all the wearspell items already... :/
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Guess I'll do a few more then, I'll just switch out spells for affects of the same value, i.e. riding boots slink can have +6 dex instead, inner warmth can have resist cold, 'elder gods' iceshield spell can have iceshield affect, invis ring can have affect invis. 
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With apologies to those adversely affected.
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&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Ronin wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;Worse still are the 'affected_by' items. &lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
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My reasoning on that being that wearspell stuff you can just set up a trigger or whatever to respell yourself, whereas with affected_by you're committed to having that item take up that wear slot.
&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>General :: RE: Mudder of the Decade Poll 7: Most Evil</title>
	<link>http://www.abandonedcodex.net/phpBB2/viewtopic.php?p=2309#2309</link>
	<description>Author: &lt;a href=&quot;http://www.abandonedcodex.net/phpBB2/profile.php?mode=viewprofile&amp;u=3&quot; target=&quot;_blank&quot;&gt;Gareth&lt;/a&gt;&lt;br /&gt;

Posted: Fri Jan 15, 2010 4:58 am (GMT 0)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Cause someone nominated them. *shrug*
&lt;/span&gt;&lt;br /&gt;
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